Showing posts with label carlos lising. Show all posts
Showing posts with label carlos lising. Show all posts

01 November 2025

Resources Recommendation for Greyhawk's and Dave Arneson's Blackmoor

Over in /r/osr/, user acathiadm asked a question about the Egg of Coot:

I am doing a take on the Egg of Coot, in Blackmore, Northern Greyhawk. If you have ideas for frozen machinery and alien type things in a D&D world, please share. I am trying to be connect where possible to the work of Arneson. Any links and suggestions would be appreciated (including traps/monstrous encounters.) Happy Halloween group.

 
reddit wouldn't allow me to post my reply (the error message was uninformatively useless, but I suppose it may have been too many characters?), so here's my response, based on some info I shared with Carlos Lising a few years ago, with some quick updates.

grodog's Blackmoor Resources Recommendations

Some other excellent Blackmoor in Greyhawk and -adjacent resources to consider checking out include:

Modules and Sourcebooks

    The rest of these are more Arneson-specific in theme/focus, so more about Blackmoor the setting vs. Blackmoor in Greyhawk, but you can certainly leverage them too.

    History/Articles About DA

    Two great sources for additional Arneson and Blackmoor info include both Havard Frosta and Daniel Hugh Boggs; both with blogs at http://blackmoormystara.blogspot.com/ and http://boggswood.blogspot.com/

    You might also consider the recent Kwalish-themed 5.x releases, which have a similar science-fantasy vibe: Bart Carroll's Lost Laboratory of Kwalish (WotC 2018) and Troy Alleman's The Arm of Kwalish (Cannibaal 2025).

    Allan.

    31 August 2025

    Greyhawk News You Can Use - Harvester 2025 Edition

    I’m well-overdue for another Greyhawk news roundup, and a recent post by /u/talktoh in /r/Greyhawk prompted me to complete catchup on Greyhawk news for the past several months! 

    This post assembles news items I’ve curated in draft blog posts for awhile now alongside some hot-of-the-presses news that has caught my eye.

    Memorials


    The Passing of François Marcela-Froideval 

    Frank Mentzer reported on Facebook the sad news about the death of François Marcela-Froideval on 17 June 2025.  I didn't know him personally, but I have purchased a few of his Black Moon Chronicles graphic novels, and fondly recall Gary Gygax writing about their projects together in Dragon Magazine columns.  My condolences to his family, friends, and fans.   


    For fans of the Black Moon Chronicles (Chroniques de la Lune Noire), Olivier Ledroit, one of the main artists of the series (all covers, interiors of 5 issues) mentioned on Facebook that the next volume in the series is due to release before year-end.  The author, François Marcela-Froideval just passed away a couple of months ago in June, so it's likely this will be the last volume in the series.

    I lightly edited Kit's announcement.   

    Jennell Jaquays Update


    Return to Perinthos
    released in June, and the project coordinator Violet shared a new update on 28 August 2025 that mentions, in part: 

    We have one final spread that was a miscommunication in editing, it's being added this week, and it's getting out. I can't wait to have it finished.

    We'll also have the physical edition live on our shop, we have a small number of copies to sell to support Trans Lifeline there too. We're in the midst of a redesign of this site, but it'll be ready soon too.

    My project release update from June provides a preview of the Return to Perinthos book too.

    OSR News

    Matt Finch announced on 27 August 2025 the release of the current draft of the OSRIC 3.0 Players Guide content (also lightly edited):

    We have just posted a manuscript draft of the full Player Guide for OSRIC 3.  This draft includes the changes I made to chapters 1-4 based on comments from all of you!  This is for those of you who are AD&D rules experts or editors to make comments that will catch issues before we go to layout.  


    Ever & Anon (E&A) is the APA spiritual successor to Alarums & Excursions, which Lee Gold announced that she was retiring from in May 2025.  Lee offered very-appreciated assistance in the publication of our Black Blade Tales of Peril collection.  Chaosium published Rick Meints’ warm tribute, among many others offered by fans and contriubtors; captainjapan at ODD74 shared a lovely video interview with Lee from 7 Sept 2022, and James Malizewski conducted an April 2009 interview at Grognardia.

    In the same ODD74 discussion, Attronarch mentioned that the new monthly APA was forming to continue A&E’s long tradition, and three issues have released thus far:
    • Issue #3, September 2025
    • Issue #2, August 2025
    • Issue #1, July 2025

    Gary’s World
    is an ongoing free 1e zine published by Vince Garcia in the Files section of the First Edition AD&D (Gygaxian AD&D) Facebook group.  The group is private, so you'll need to request membership to access the files.  Vince has produced fourteen issues since August 2024, ranging in size from 53 to 263 pages per issue!  Issue #14 just debuted on 30 August 2025, so get it while it’s hot!


    Trent Smith’s Brink of Calamity Greyhawk-ready AD&D 1e campaign setting—it slots in nicely into the northern Wild Coast—was reviewed on 30 August 2025 by Bryce Lynch at tenfootpole.org with a “no regrets” rating, Bryce’s second-highest rank.  If you’re considering using it in your home campaign, Michael “Zudrak” Gross has been decoding Trent’s Greyhawk-equivalent names in a thread on Dragonsfoot.


    casl Entertainment New Greyhawk Releases

    Carlos Lising is a bright light among Greyhawk fandom, and his newly-released titles that caught my eye include: 
    • LF2 The Kaldonna Offensive:  Like a pinprick of light floating in an ocean of night, so stands the village of Kaldonna upon the devastated landscape of the See of Vanthrace. Eager to complete their murder of the nation, the Great Empire's army closes in upon the settlement as the noose circles the neck of the condemned. Can your heroes avert disaster and represent salvation for those refugees huddling for safety within Kaldonna's ramshackle walls?    LF2 presents the second chapter in the Legio Fatis Campaign series begun with LF1 The 9 (which I playtested four years ago at Virtual GaryCon 2021, and thoroughly enjoyed then and in our post-convention follow-up sessions).  
    • G5 In the Hall of the Mountain Queen:  The Grand Duchy of Geff is a war-torn and beleaguered place. Yet an opportunity to break the back of the monstrous army that holds the land and its folk under the yoke of servitude has arisen! Do your PCs have the courage and mettle to turn the tide of war against the giants -- and put an end to their terrible reign?
    • A10 Crescendo & Coda:  This module represents the thrilling finale to the Flesh Traders series of adventure modules in A5 - A9. It can be used as a sequel to the Saga of the Flesh Traders or as a stand-alone adventure.
    The titles above do not do not scratch the surface of Carlos’ recent publications, which you can review in full on the casl Entertainment adventures web site.


    Greyhawk Releases at DMs Guild

    There are a lot of Greyhawk-related or -inspired releases at DMs Guild—far too many for me to track with any depth—so these are a sampling of ones that have pinged recently in my radar:
    • DB1 - The Burneal and the North by Derek Long, a 75 page gazetteer for the region; Derek has three other Greyhawk sourcebooks, including one on Schwartzenbruin and another on the Rhenne
    • Rick "Duicarthan" Miller has published two Greyhawk titles:  Vale of the Mage Gazetteer and Magic Items Compendium (hundreds of Greyhawk campaign magical, including references to source material to expedite research)

    Cannibaal Publishing News

    Troy Alleman has been publishing new Greyhawk materials on DMs Guild and the Cannibbaal Publishing web site, including some newly-announced content:
    • Forgotten Tomb of Acererak, which was also recently promoted on Greycast:  the Cairn Hills are a mysterious place with untapped stories to tell; we captured the essence of this place and expanded the lore of the area and the complicated relationship there between Greyhawk and Urnst
    • The Telchuria gazetteer is being worked on currently; expect more news by December/January; when completed, you can explore the frozen tundra and wastelands of the north pole of Oerth


    Secrets of Blackmoor, Rob Kuntz, and ArneCon 3 News

    I mentioned both Rob Kuntz’s new PDF release Into the Wild Blue Yonder: A Journey Through Blackmoor’s Dark Realm and the new Blackmoor Foundations books in my GaryCon 2025 report, but they’re worth reiterating!

    Rob also created a new reddit board at https://www.reddit.com/r/Classic_RPG_History/new/ to keep up on current events from his side of the Atlantic.  


    Griff is also continuing to organize Arnecon 3 from 10-12 October 2025.  Rob will not be attending this year, but the convention still looks like a wonderful time if you can attend!


    Greyhawk Fanzines, Podcasts, and LiveStreams

    Greyhawk fanzines and publications have a long tradition dating back to the dawn of the 1990s internet, and have gained new traction with new titles released in the past year. 

    Fanzines

    • Greyhawk Grimoire released issue #5 on 30 June 2025, and issue #6 is in the works with Rick “Duicarthan” Miller recently joining the staff as their new layout and design resource (Rick was the longest-duration editor for the Oerth Journal)
    • Samuel “Samwise” Weiss has been sharing his own take on “The New Canon” on the Greyhawk Grimoire site too, in several short and lengthier essays spanning a variety of demographic and historical topics (and in GG itself, too)
    • Oerth Journal #37 and Visions of Greyhawk #4 are both still in the works and I will have pieces included in each zine; many great issues in the back catalog are well-worth checking out if you’ve not done so before!

    Podcasts and LiveStreams

    Greyhawk is blessed with fans who publish in many formats, including podcast and livestreams:
    • Greycast continues to deliver the goods, with recent podcast topics covering The Circle of Eight, the Free City of Rel Astra, with Matt Finch guesting to discuss OSRIC 3.0, and a couple of older but still-recent-ish Duchy and County of Urnst, and hosting the crew who produced the World of Greyhawk Gazetteer Revised back in December 2024, with many others to check out too
    • Paul Stormberg’s 14-part D&D history podcast When We Were Wizards (available on most major platforms) explores Gary Gygax, D&D, and TSR Hobbies, the cultural impact of D&D, and the profound personal impact it had on Gary, his family, friends, and colleagues. The series tells the story with the voices of the people who were there, through never before released interviews, personal letters, and internal company documents.
    • Jay Scott, Anna Meyer, and Mike Bridges interview Erik Mona and Gary Holian on  Legends & Lore #308, who discuss the publishing history and content of the Living Greyhawk Gazetteer; other recent and cool topics include a deep dive on the GH98 Player’s Guide to Greyhawk, and the Nyr Dyv and its Surrounding Lands, amongst many others!
    • On 16 December 2024, I was interviewed by Ben “Through Ultan’s Door” Lawrence for the second season of his Into the Megadungeon podcast.  We had a fun discussion about mega-dungeons in general and Castle Greyhawk in its many incarnations--including some long-time recurring dreams I've had about such environs--and I’ll share the relevant details when the episode posts :D

    grodog in Fight On! Magazine

    Issues #15 and #16 of Fight On! Magazine are published now, and #17 is in layout at the time of this writing: 
    • Issue 15 (July 2024) is thematically dedicated to J. Eric Holmes, editor of the 1977 original Basic Set ("Holmes Basic") and follows on the heels of #14, published in April 2014, so #15 marks a wonderful return to publishing after a 10-year hiatus!  Issue 15 features one of one of my previously-unpublished Castle Greyhawk dungeon maps (“The Recessed Gallery Level”) and my D&D origin story as part of a Holmes Basic panel interview with Aron Clark about his new OSR clone, Holmes & Clark
    • Issue 16 (February 2025) is dedicated to David A. Trampier and presents Allan’s “Giants in the Earth” article detailing Wormy, Irving, Ace, Gremorly, Solomoriah, and the rest of the Trampier’s beloved characters in AD&D format.  
    • Issue 17 (soon forthcoming!) will include some of my new monster designs, and a piece on the history of the OD&D thoul (including my own rendition of it for AD&D)
    Coincidentally, Prince of Nothing recently reviewed Fight On! #4, too.


    Tales of Peril, Second Edition

    Unfortunately Tales of Peril v2 will not be ready in September-ish 2025 as I hoped; we're still working through legalities to try to secure one new content item, so I've taken the extra time to work on more content updates:
    • I've comprehensively re-edited all of Maze of Peril and “Trollshead,” with “The Sorcerer's Jewel” in-progress; I intend to reedit "In the Bag" and perhaps “Witch Doctor,” if it needs it (it will at least be proofread again)
    • I've also finished re-proofreading “Confessions of a Dungeon Master” and Chris’ “Boinger & Zereth PC Summaries,” with Eric Frazier's and Zach Howard's essays in queue
    • I've not reedited the A&E pieces since ToP is basically their only record outside of A&E itself, so they'll remain untouched editing-wise (although they will also be re-proofed)  
    We plan to include a new B&Z short story written and illustrated by Chris Holmes, and should have some new additions to Eric's and Zach's essays, along with another new JEH non-fiction piece discovered by Zach.  

    We're also planning to issue the book in a TBD electronic format, to help with overseas folks and those who prefer e-readers.  

    I don't have a new target date for publication, but it seems likely that we'll not release it until GaryCon in March 2026, perhaps by year-end if things come together more-quickly than they have to date, but I'm not holding my breath ;)

    If you are interested in the reprint, you can email Black Blade Publishing at tacojohndm@yahoo.com to ask to be notified when the reprint will be available.  

    grodog’s Virtual GreyhawkCon 6 Events

    Event registration began yesterday for Virtual GreyhawkCon 6, and I managed to submit my events at the last minute yet-again.  This year I’m running three events, playing in three, and participating in the closing ceremonies panel, so it’ll be a fun and full weekend filled with ‘hawk :D

    I’m DMing two different playtest sessions for my “The Gnoll Raiders’ Cairn” event, one with PCs of levels 3rd-5th on Friday (there’s still one seat open as of the time of this writing), and a second on Saturday with 4th-7th pregens:
    LEGIO V - Explore grodog’s Greyhawk – The Gnoll Raiders’ Cairn

    Explore grodog's Greyhawk campaign in a playtest for an upcoming scenario my crew may delve soon! Particularly-ferocious gnoll bands destroyed a Fort Gellner patrol, and looted three merchant and mining caravans en route to the City of Greyhawk, striking along the Urnst Trail between the Fluted Cairn and the Shrine of St. Cuthbert by the Lake. Flinds are suspected to lead them. Tracked to a newly-discovered cavern with a corkscrewing, descending stair, the party is hired to clear out the gnolls’ deep and recover the merchant wares. A reward of 10% of the value of the recovered goods and the waiver of all treasure taxes is sure to enrich your coffers!  

    Bring your graph paper, dice, and a healthy dose of paranoid courage! 3rd-5th level pregen characters provided. 

    The Lake Geneva Legio V began as a handful of gamers who attended Gary Con and the North Texas RPG Con since their inceptions. We have grown over the past few years to include like-minded individuals united by a respect for Gary Gygax and his legacy. We are the dedicated attendees who love conventions for the camaraderie they establish, the Game Masters who run games that span the decades, and the committed gamers who spend these four days in a fervor of dice rolling and old-school good times.  

    Although events run as LEGIO V Presents use a variety of rule systems, our focus is on games authored by Gary and his contemporaries as well as those systems whose designers pay homage to these pioneers. 
    This is (probably) the first time that I’m playtesting a convention scenario before I run it in my home group—I say “probably” only because you never know how things go at the table:  now that I’ve mentioned the timing in this order, the players will likely jump on the scenario before the con now ;)  I’ve playtested many scenarios in regular campaign play before DMing them at cons, but since I whipped this adventure up as a result of some recent writing for Fight On! Magazine’s forthcoming issue #17, and thought it might be a bit more than the current PCs could reasonably tackle, I decided a playtest was in order.  I’ll report back on how it goes, and how the PCs fare if they decide to pick up this particular plot hook.




    A1 Slave Pits of the Undercity is a TSR classic I look forward to DMing again (and in possible preparation for inclusion in Henry’s solo aquatic campaign), and it’s the first module I bought with my own funds as a kid, earned by working childhood paper routes and lining baseball fields:

    LEGIO V - Explore grodog’s Greyhawk – A1 Slave Pits of the Undercity  

    For years coastal settlements along the Sea of Gearnat have been pillaged and looted by the marauders of the yellow sails, but recently attacks have grown more frequent and vicious, with entire villages disappearing overnight! Recruited to root out and destroy the source of these raids, you and your fellow adventurers have traced the slavers to a fortified compound in the wretched hive of scum and villainy that is Highport, in despoiled Pomarj.  

    This classic TSR scenario will be run and scored in tournament style. Bring your graph paper, dice, and a healthy dose of paranoid courage! 4th-6th level pregen characters provided.

    My gaming schedule includes the following events, which I was quite thankful to get into during event registration yesterday morning:

    Friday Night @ 7pm:  Grendelwulf’s Repose by Carlos Lising:  Heroes of Oerth worthy of the name know that Lord Grendelwulf of Sunndi has shed off his mortality to meet his gods. It should come as no surprise that a man such as he would make many enemies during the course of his life. Can your characters see to it that Grendelwulf's rest remains undisturbed? A World of Greyhawk adventure for character levels 8-12.

    This is a session that Carlos designed to honor and memorialize Gaetano LeFavi’s recent passing.  I played in his Ethereal GaryCon 2021 game “Unhallowed Halls of the Sorcerer King” (summarized at https://grodog.blogspot.com/2021/04/grodog-post-garycon-xiii-repose-part-2.html), and enjoyed his many contributions to the Greyhawk community over the years, not least of which was his Gygax's Legendarium blog, which is now only available via the Internet Archive.

    As usual, I look forward to Carlos’ games—he’s an excellent DM, and brings his love for 1e and Greyhawk to the fore in his adventures!

    Saturday I have two back-to-back games in the morning:

    8am (there’s still one seat open as of the time of this writing) Sunken City: Presented by Dice and a Pencil and DM’d by Brian Jagusak:  Sunken City by Robert J Kuntz was originally used as the 1st Dungeons and Dragons tournament at GenCon VIII in 1975! Will your exploration of the sunken city of Kalibruhn lead to riches and renown, or an untimely death? Join to find out! Pre-gens will be provided!

    I’ve played many of Rob Kuntz’s dungeons over the years, but I’ve not played this one yet, and look forward to the experience!—it’s a particularly interesting scenario to me, given that it’s set in a partially-inundated coastal city where the tidal levels factor into PC access to the ruins.  I’ve not played with Brian before, but look forward to his rendition of the module! 

    ...and in the afternoon: 

    Noon (full event) An Ancient, Bloody Bond by Les “OblivionSeeker” Reno:  576 CY. Ade Swarndeth, a retired Shield Lands scout, asks for the party's help. Two years ago, renegade orc cultists allied with the Horned Society raided Ade's sister's farm, taking his nephew and killing the rest of the family. He has a lead on the child's whereabouts. But with secrets older than the earliest human blood in play, this is no simple rescue mission...  

    A tie-in with Luke Gygax Presents Melf's Guide to Greyhawk, Volume One: The Borderlands of Iuz, this session has connections with "The Deadsinger of Molag" but requires no knowledge of that adventure. Modified 5E rules, for Levels 5-10. 

    Les’ earlier Deadsinger event unfortunately conflicted with Carlos’ game on Friday night, so I’ll only get to play this session.  Les is a DM who foregrounds the darker greys of Greyhawk in his take on the setting, which always makes for fun and interesting adventures!  I’ve played some 5e—mostly with Henry DMing the game with his brother Ethan and me— but I think this’ll be my first 5e convention game.  

    I’ll wrap up the con on Sunday night at the 6pm Ask the Experts panel discussion which closes the convention, and is always fun!

    I wasn’t able to attend vGHC last year due to my USPS work schedule conflicting throughout the weekend, so I’m looking forward to playing and visiting with the community once more!

    If you’ve not registered yet there’s still plenty of time to do so, both to submit your own games (there are 47 on the schedule at the time of this writing) and to play too!

    Next Up for grodog


    After vGHC, the remainder of my winter schedule is light so I plan to fill the rest of 2025 with editing, writing, and designing.  I have a few projects to complete in the near-term, including wrapping up my essay on using Anthony Huso’s adventures in Greyhawk (to appear in the forthcoming Saving Throw Zine #2), then the textual updates for Tales of Peril 2nd Edition I mentioned above.  Afterward I plan to pickup development work again on some of my Castle Greyhawk levels, which will carry me through into the spring I imagine.  Hopefully I can participate at GaryCon again in March 2026—we’ll see, since it grows less definite to attend given our family’s reduced financial circumstances, so I may need to pull the plug in 2026.  We’ll see….

    Until the next town crier wanders by!

    Allan.

    11 May 2025

    grodog's Top 10 Favorite Greyhawk Adventures

    On tonight's Gabbin #353 "The Top Published Greyhawk Adventures!" show, Jay Scott, Anna Meyer, and Mike Bridges feature Erik Mona, Carlos Lising, and Joe Bloch as guests (with others to be announced during the show) to discuss their favorite Greyhawk modules of all time.*  



    My favorites rankings have slowly evolved over time (two different links there), as I've revisited various classics and my assessments of them:  D3 and L1 rose through such reconsiderations, while G3, WG4, and S4 lost some ground when considered as adventures first and sine qua non, rather than for their introductions of seminal new monsters or magic items, etc.

    For my top favorite Greyhawk modules lists below, I've limited myself to adventures set in Greyhawk (whether explicitly or with the serial numbers filed off), rather than those that can (or perhaps should) be adapted to Greyhawk:

    grodog's 10 Favorite Gryehawk adventures, ranked, with some quick notes about what appeals to me about each:

    1. D3 Vault of the Drow by Gary Gygax:  D3 has dethroned G3 as my favorite adventure of all time; it is the quintessential AD&D scenario---a high-level sandbox of doom that will snuff out your PCs if they're not as capable diplomatically as they are in combat; combining the best of dungeon play alongside factions and city play, D3 is the ultimate test of a DM and a play group!

    2. WG5 Mordenkainen's Fantastic Adventure by Rob Kuntz:  WG5 continually remains a favorite, but it is difficult for me to choose between these three levels vs. others in Rob's Maure Castle (in my head, I group the three levels here with the three from Dungeon alongside "Warlock's Walk"), but for the moment it remains at the top among his designs, in my eye:  it's hard to beat the Kuntzian expansiveness of The Lost City of the Elders, the octych stars before the Unopenable Doors, the imaginative Eli Tomorast and his unique familiar Rel, Kerzit and his stewardship of The Tome of the Black Heart, and the fabulous set-pieces throughout the first level

    3. MoZ4 The Eight Kings by Rob Kuntz:  like WG5 it's hard for me to rank MoZ4 vs. others in the series, but this one edges the others out since it presents a 32nd-level archmage's magical lab demi-plane, invaded and taken over by Xaene after Zydilec (its original proprietor) fell victim to one of his own experiments; it also offers a wonderful conclusion to the series, and the opportunity for the PCs to restore the good-and-just Ivid V to the throne of the Great Kingdom (as opposed to his evil clone, controlled by Xaene)

    4. T1 The Village of Hommlet by Gary Gygax:  the quintessential challenge for expert players---new 1st level PCs thrown into a powderkeg of local politics and regional-spanning machinations that involve gods and demon princes!; the fact that Lareth is beloved by Lolth (or Zuggtmoy, or whoever you decide to replace his patron with) also demonstrates the importance of actively-engaged deities in the setting (St. Cuthbert and the Old Faith druids and bards, among others), something I have certainly taken to heart in our current campaign

    5. L1 The Secret of Bone Hill by Lenard Lakofka:  another wonderful introductory sandbox, this one uniquely providing local wilderness exploration accessible to lower-level PCs (2nd to 4th), alongside fun dungeon exploration, and the introduction of local politics later exploited and developed further in L2 The Assassin's Knot

    6. G3 Hall of the Fire Giant King by Gary Gygax:  While I've slipped my ranking of this adventure as I've reconsidered it over time (for many many years it was my #1 module), that's only because I've grown to appreciate the other scenarios above even more-deeply; I still love the drow, the interplay of the factions throughout the adventure (in particular when you consider any previously-surviving giant thanes from G1 and G2 making their last-stands here after fleeing the PCs earlier in the series!), the temple to the Elder Elemental Gods, the wall of tentacles and tentacle rods, and the subtly-suggestive interplays among the evil forces (Queen Frupy's occasional magical control of her husband, the suggestion of an affair between Eclavdra and the king, the illithid spying upon everyone, etc.)

    7. A1 Slave Pits of the Undercity by David Cook:  perhaps my only pick still on the list influenced in part by nostalgia (A1 was the first module I ever bought for myself, using monies saved up from paper routes and/or lining Little League baseball fields), I still find this scenario quite compelling---the introduction of the Slave Lords and their foul depredations throughout the communities of the Sea of Gernant, our first introduction to the ruined-but-still-living city of Highport, my first exposure to tribal shamans and witchdoctors in play, and the vision offered for how to flesh out a four-hour convention tournament (with scoring details, and now-iconic pregen PCs) into a campaign scenario; A1 inspired me to design other buildings in Highport, and to build out its sewer system that the dungeon level would naturally connect to, as well

    8. "Chambers of Antiquities" by Rob Kuntz and Paizo in Dungeon Magazine #124 (July 2005):  my favorite of the three levels published in Dungeon, and only eclipsing #112's "The Statuary" because I still dislike the ideas of the Id Core and its minions (I haven't reimagined these concepts in my head yet for deployment at the table) enough that they outweigh my love of The Statuary's map (one of my favorite designs by Kuntz); that said, the set-piece encounters of "Chambers of Antiquities" are brilliant, and I love the concept of the Maure family maintaining vault of "stuff to dangerous for us to mess with yet," and the hints at the wider world of the setting (the Dragonmasters of Lynn, Arodnap/Pandora, and the many artifacts and relics Kuntz introduces).  

    9. "COR1-03 River of Blood" by Erik Mona, an introductory and core Living Greyhawk scenario from the campaign's launch in 2000:  Mona's brilliant introductory scenario stands right up there with T1, L1, and T1 as an excellent introductory campaign starter; it leverages xvarts (an under-used goblinoid monster unique to Greyhawk), and as the first in his "Absolute Power" series of planned LG scenarios ties into the Maures, the octyches from Maure Castle, S2 White Plume Mountain, and the ancient powers of the Suloise archmages; Mona followed-up on this adventure in "COR2-01: As He Lay Dying" and I hope that he returns to the series in the future, as it's an excellent premise

    10. Return of the Eight by Roger Moore:  Despite it's railroady introduction---which, in truth, is not much worse than others in classic modules; the advantage of such starting premises is that they can a) be easily jettisoned, and b) take up little space in the module's text---I love this module for its creation of Greyhawk lore (oerthblood and the Fortress of Unknown Depths itself), its exploration of a high-level wizard's demesne (only Kuntz's MoZ4 surpasses it as such!), and a continuation and homage to Iggwilv's ongoing machinations in the setting, building from S4, WG6, and later scenarios (like "The Ravage of Ghorkai" from the d20 freebie download for Slayers Guide to Dragons, and perhaps most-notably in Carlos Lising's use of the character in his C11 and G2 modules)

    10 Honorable Mentions (in alphabetical order by title, rather than ranked):

    • "Fiend's Embrace" by Stephen S. Greer in Dungeon Magazine #121 (April 2005)
    • G1 Steading of the Hill Giant Chief by Gary Gygax
    • G2 The Witch Queen's Lament by Carlos A. S. Lising 
    • LGCC-1 The Original Bottle City by Rob Kuntz
    • "Kingdom of the Ghouls" by Wolfgang Baur in Dungeon Magazine #70 (September/October 1998)
    • "Quest for the Golden Orb" tournament from Origins in 1984 by Elaine Walquist
    • S4 Lost Caverns of Tsojcanth by Gary Gygax
    • "The Whispering Cairn" by Erik Mona in Dungeon Magazine #124 (July 2005)
    • WG4 The Forgotten Temple of Tharizdun by Gary Gygax 
    • WGR6 City of Skulls by Carl Sargent

    I'm sure the discussion tonight will be well-worthwhile, so check it out live on Twitch or as a rerun on YouTube!  (I'll update these links once it's posted).  

    The discussion piggybacks on "The 30 Greatest D&D Adventures of All Time" listing published in Dungeon Magazine #116 (compiled by Mona, James Jacobs, and the Dungeon Design Panel and published in November 2004).

    For reference, here is that list, but note that a) it's not Greyhawk-specific, and b) it cheats by grouping multiple modules in a series as a single line item, which doesn't force hard choices like G1 vs. G3, for example ;)

    1. GDQ1-7 Queen of Spiders 
    2. I6 Ravenloft 
    3. S1 Tomb of Horrors 
    4. T1-4 The Temple of Elemental Evil 
    5. S3 Expedition to the Barrier Peaks 
    6. I3-5 The Desert of Desolation 
    7. B2 The Keep on the Borderlands 
    8. Return to the Temple of Elemental Evil 
    9. S2 White Plume Mountain 
    10. Return to the Tomb of Horrors 
    11. The Gates of Firestorm Peak 
    12. The Forge of Fury 
    13. I1 Dwellers of the Forbidden City 
    14. Dead Gods 
    15. X2 Castle Amber 
    16. X1 The Isle of Dread 
    17. The Ruins of Undermountain 
    18. C1 The Hidden Shrine of Tamoachan 
    19. N1 Against the Cult of the Reptile God 
    20. A1-4 Scourge of the Slave Lords 
    21. Dark Tower 
    22. S4 The Lost Caverns of Tsojcanth 
    23. WG4 The Forgotten Temple of Tharizdun 
    24. City of the Spider Queen 
    25. DL1 Dragons of Despair 
    26. WGR6 City of Skulls 
    27. U1 The Sinister Secret of Saltmarsh 
    28. B4 The Lost City 
    29. L2 The Assassin's Knot 
    30. C2 The Ghost Tower of Inverness
    ...with some analysis by Glyfair in 2004 ENWorld discussion:
    • OD&D: 0 
    • 1st Edition: 18 
    • Basic D&D: 4 
    • 2nd Edition: 5 
    • 3rd Edition: 3
    • Non-TSR/Wotc products: 1 

    Allan.

    17 April 2025

    The grodog Thither and Hither and Points Between

    While the blog and I have languished together in torpid stupor for quite some time now, the blog's silence did not originate in or from wordslessness, but for good reasons that I will delve into soon.  And in case you missed it, this is not in fact my first post in the past ten months ;)

    In the meanwhile, we have some catching up to do!

    The Recent Past and Near Future

    GaryCon XVII - 18 to 24 March 2025

    GaryCon was, as always, a mixture of a lot of work and lot of fun.  The fun, as usual, overweighted the work, which is always a good thing and helps me know that it continues to be worth the effort to attend while juggling our Black Blade Publishing booth, playing games, and catching up with friends:  the balance still tilts the fun to the positive for all three, which is a very good thing indeed.  

    GaryCon 17 badge and pins


    As always, we appreciate the assistance from Rich Franks and Victor Raymond while running the booth, and from fellow gamers and volunteers in setting it up and tearing it down too.  This year, Gilbert Ganse, and Joe Mac helped us set up and tear down in record time!

    This year, I played West End Games' Star Wars d6 game for the first time (and using its first edition, in case that matters):  


    Star Wars d6 (West End Games) - 1987 original edition
    Star Wars d6 (West End Games) -
    1987 original edition

    Star Wars d6 (West End Games) - 1996 revised & expanded 2nd edition
    Star Wars d6 (West End Games) -
    1996 revised & expanded 2nd edition

    While I own both the 1987 original edition and the 1996 Revised & Expanded 2nd edition (which is, I admit, the default I see in my mind's eye), I've never had the pleasure of playing either version before, and I've never played on the same of the screen in the esteemed company of Handy Haversack and his NYC crew---Ross Peabody, Rob Skarbek, Manny, (and maybe Iain too?), along with Chris Kusel, Jim Lohman, Richard Keene---and the rest of the table of diehard gamers on Saturday night at GaryCon in Bluegnoll's "Star Wars: I Got a Bad Feeling About This" event:

    Rumors are quietly circulating of an Imperial admiral wanting to defect, but their identity is a well guarded secret. Alliance Intelligence has sent your group to infiltrate an outer rim Imperial base where an unusual meeting of Imperial Navy, Army and Intelligence officials is under way. A local Hutt Cartel smuggler, receptive to Alliance overtures for assistance, has made for strange bedfellows.

    My character---anagrammished from my names as Nallorg Godor---was an outlaw (I didn't fix his name on the PC sheet until after snapping the picture, seemingly, and I didn't think to shoot the PC sheet again at the end of the session either, alas:

    grodog's first Star Wars character---
    an Outlaw named not-Amos!


    David used miniatures and scatter terrain with a 1950s road-atlas-sized-, comb-bound book of SF battlemats that admirably set the scene:


    The grodog's first Star Wars game!---
    our finale battle!

    With three additional pics graciously provided by Handy Haversack:






    We had a great time, and many thanks to David for finding room for me in the game, and to Handy and crew for letting me crash their party, quite literally!

    In addition to playing Star Warson Wednesday night I also returned to Greyhawk's Perrenland in Carlos Lising's ongoing The Wolves of St. Cuthbert campaign, which was fun as always.  I really enjoy gaming with this crew, which features a fun mix of heady role-playing, tactical chaos, and Greyhawk shenanigans.

    On Friday night, I helped to DM Paul Stormberg's Friday night Legends of Rolepaying tournament.  This year's scenario was a sequel to Allen Hammack's C2 Ghost Tower of Inverness, and was, as usual, quite fun to DM.  The crew at my table (one of 16 tables, for a total count of about 144 players this year) included several folks new to playing AD&D 1e, which is always a treat :D


    grodog hard at work,
    DMing "Dungeons of the Ghost Tower"


    On Sunday night, my business partner Jon Hershberger ran Paul Reiche III's "The Temple of Poseidon" from Dragon Magazine #46 (February 1981) for our Legio V crew of miscreants, which was also fun.  Jon's not only an excellent DM, but he wrangles the Legio crew like a pro!

    Jon Hershberger DMing Sunday night's 
    Legio V game, "The Temple of Poseidon"

    North Texas RPG Con 17 - 4 to 9 June 2025

    NTX17 is---from my point-of-view, at least---just around the corner, in particular since free event  registration opens on 15 April 2025 at , a mere 11 days from when I've begun typing these words.  (And it's now one day after registration as I'm reviewing the above words.  So much for timely ;) ).  

    Due to the chaos of being of late, I only completed my NTX events submissions very early  on Thursday morning, 3 April 2025.  I'll run three sessions of a new scenario set in my drowic Dark Markets setting:

    LEGIO V – Operation: Prism Shards and Unbound Chains

    Explore Kiradúvi Mancalënómirond – The Dark Markets, grodog’s new Greyhawk underworld setting:  a flourishing drowic trading hub at the conjunction of subterranean, riverine, and planar travel routes.  In Operation: Prism Shards and Unbound Chains, you are an allied crew of drow minor clan merchants scouring The Undersell—the Dark Markets’ annual secrets auction—to find and rescue a Tormtor turncoat on the run before assassins slay the renegade, or she sells her secrets to the highest bidder.  If you succeed, you will elevate yourselves and your clans in power, and perhaps rise to head new noble houses, while aiding the downfall of the reviled Eilservs-Tormtor coalition; should you fail, your souls will pounded from your bodies by Abyssal goristroi—or worse!
     
     
    Bring your hex and graph paper, dice, and a Machiavellian dose of paranoid courage!  3rd-5th level pregen drowic PCs will be provided. 

    Content Warning:  Gary Gygax’s seminal introduction of the drow to Advanced Dungeons & Dragons portrays their culture and society as chaotic and evil—drow are demon-worshipping villains who actively engage in slavery, torture, and human sacrifice.  The setting in this scenario leverages and extends that baseline depiction into the underworld markets that support and slake their lusts to demonstrate that drow are the antithesis for all that is good in the world:  in both our—real—world, as well as in the World of Greyhawk fantasy game setting.  This includes the pregen PCs and their masters. 

    == 

    The Lake Geneva Legio V began as a handful of gamers who have attended Gary Con and North Texas RPG Con since their inceptions. We have grown over the past few years to include like-minded individuals united by a respect of Gary Gygax and his legacy. We are the dedicated attendees who love NTX for the camaraderie it establishes, the Game Masters who run games from across the decades, and the committed gamers who spend these four days in a fervor of dice rolling and old-school good times. Although events run as LEGIO V Presents will use a variety of rule systems, our focus is on games authored by Gary and his contemporaries as well as those systems whose designers pay homage to these pioneers. 

    My three events run on Thursday, Friday, and Saturday nights from 7pm to midnight.  I will likely reprise them at Virtual Greyhawk Con #6 in the fall, as well, in case you missed out on them this time around.  

    New Toys and Reviews

    A detailed run-down on these must await another follow-up post, but that should also land sooner vs. later.  (I do discuss the Greyhawk-related titles a bit below).  

    In the meanwhile, here's my loot-fan from the convention to help tide you over!:

    Loot captured at GaryCon by the grodog---
    did he level up yet??


    This includes a host of excellent tomes and wondrous sundries, including:

    • A cornucopia of Greyhawk- and Blackmoor-related riches from Rob Kuntz, Lenard Lakofka, Carlos Lising, Will Dvorak, Michael Mossbarger's reproduction of Eric Shook's rendered Castle Greyhawk level 1 map (which he DM'd this year and provided with as a historical handout), Paul Stormberg's tournament (I worked for this one ;) ), and a pile of seven new-to-me, 3e-era Greyhawk novels gifted to me by David "diaglo" Temporado
    • New fiction!  From the Goodman Games booth across the aisle, I bought two Gardner Fox novels one of which I didn't already own (One Sword for Love), and grabbed of copy of Kurt "thank you for killing my clone" Winter's debut novel, The Hero's Fall.  
    • The latest and greatest from Alex Bates and Shayla Sackinger:  new miniatures (these two resin pieces accompany the huge John Dennet dragon turtle I bought previously, but I apparently forgot to include the new metal goblins I bought too---rats!), the new adventures The Twin Heads of Avarice (a great title!; this is a full module) and The Awful Amber Doom (a one-sheet dungeon|folder-adventure|thingy), and some very yummy birch caramels (which my wife and boys also enjoyed, thanks Alex!)
    • And some other curious sundries:
      • A nearly-pristine Shure SM57 microphone from David Prata for my older son Ethan, the musician
      • On Tyrrany, an all-too-timely gift from Victor Raymond
      • A new zine from Noah Davidson, in two different formats; "Welcome to Halishaft" may the title of the zine, or of its introduction, but it looks like a fun project either way!
      • A flyer for a new D&D museum being planned by Jim and Debbie Hunton:  see https://museumofdnd.com/ for more information

    Greyhawk News, Both New and Old

    I fully intend to catch up on my curated Greyhawk news postings, which by now will be quite out-of-date in most instances, but those that still make the cut will confirm that they were well-worth awaiting:

    In the short-term, though, the following news items are definitely worthy of mention:
    • The Lenard Lakofka Archive published two new modules at GaryCon:  LAB1 The Lanthorn of Velzarkis (Dan Boggs finished the adventure from Lenard's notes) and RL1 The Ravages of the Mind

      I've not had a chance to dig into LAB1 yet, but I playtested RL1 when Josh Popp ran it  at Virtual GaryCon #3, in 2002.  

      Many thanks to Troy Alleman of Caanibaal Publishing for kindly gifting me a print copy of RL1 at the show!

    • Rob Kuntz's new adventure, Into the Wild Blue Yonder: A Journey Through Blackmoor’s Dark Realm, which he designed for and ran at DaveCon 2 back in the fall of 2024, was published by Griff and Chris, The Fellowship of the Thing crew behind the excellent Secrets of Blackmoor documentary.  

      Unfortunately I missed Rob's first visit to the USA since his departure a decade ago, but I hope to catch up with him when he returns next :D

    • Trent "TFoster" Smith just published his new campaign, Brink of Calamity via his Storm Fetish Productions publishing imprint.  (My print copy arrived finally on 16 April 2025!).  

      In the sandbox style of Griffin Mountain, Brink of Calamity is set in and around Warnell (Narwell in the Wild Coast of Greyhawk).  I'd hoped to playtest some of its scenarios in my current Greyhawk campaign, but the PCs' excursions to Dyvers didn't lead to entanglements I expected, so that opportunity didn't arise quite yet!  

      Trent also has the new campaign book available in a bundle with his Heroic Legendarium book, which we've been using for a few years now in the current campaign:  we have both a single-classed bard and a savant among the PCs.  

    • I finally met William “Giantstomp” Dvorak, and he graciously gave me a copy of his Wicked StudiosRavensrook sourcebook, and provided several copies to share with other Greyhawk fans who came by the booth, too!

      I love helping other Greyhawk fans find books and resources for their games, and several of the folks who walked off with Will's book hadn't been aware of his work yet :D 

    • Vince Garcia continues to publish his monthly zine Gary World in the files section of the First Edition AD&D (Gygaxian AD&D) Facebook group.  The group is private, so you'll need to request membership to join, and Vince publishes the zine PDFs to the files section for a week or so, then removes them.  But they're worth the wait!

    The Crews:  They Keep Me Going

    The gatherings of friends and my immediate and extended "gamer family" at GaryCon remind me of how much I love the company of fellow gamers.  I had planned to take more pictures while wandering around the con, the exhibitor hall, in my games, and of games that caught my eye, but I did little photoging, as seems usual these past few years....

    I enjoyed wonderful, but always too-short, conversations this year with Doug Waltman, Erik Mona, John O'Neill, Jon Peterson, Matt Finch and Suzy Moseby (including the almost-conversation on Monday morning, had we only known!), and Jay Scott:  they refract among my memories throughout the con.  Longer and deeper ones with Victor Raymond, Paul Stormberg and Doug Behringer, Carlos Lising and Jeremy Breazeale, and Kit at GreyhawkOnline rise above the haze, demanding follow-up....


    L to R:  Keith Sloan, grodog, and
    Tony "Wheggi" Rosten

    I was an unexpected delight to discover and meet Rick Meints at the Chaosium booth---we've corresponded together on YSDC, The Acaeum, and Facebook for years, but this was the first time we met.  I was somewhat dazed from my walk through the hall at the time, but we managed through that.  Rick graciously gifted me a Chaosium 50th anniversary pin, which will I will proudly add to my badge lanyard for North Texas in June :D

    Thank You!

    My thanks to Luke and Bouchura Gygax, Josh Popp, Dave Conant, Gilbert Ganse, and the innumerable volunteers who bring GaryCon to life each year.  You're keeping the flame alive, and the con vibrant and filled with fun! 

    To Rich Franks and Victor Raymond for helping out in the booth so that Jon and I could step away from it, and Joe Mac and [another kind person I've lost track of in my hazy memory :( ] for their help in packing up the booth on Sunday.

    To the many friends from online forums, discords servers, publishers, communities, previous  conventions, and the games I've played in and DM'd who I look forward to catching up with each year:  you are why I keep coming back!

    Allan.

    25 April 2024

    grodog's Founders & Legends and GaryCon XVI Convention Reports - 14-25 March 2024 - Part 3

    GaryCon XVI – Thank YOUs and Swag

    Continued from Part 1 – Arrival through Founders & Legends and Interregnum Tuesday and from Part 2 - GaryCon XVI – 20-25 March 2024.

    Founders & Legends convention logo
    Founders & Legends convention logo

    grodog's Thank YOUs and Appreciations!

    My attendance at both Founders & Legends and GaryCon was supported by a number of important folks, without some of whom I would literally have not been able to be there*.  


    GaryCon XVI convention logo
    GaryCon XVI convention logo



    Therefore, I'd like to express my deep appreciation and gratitude to:
    • Luke and Bochura Gygax, for managing both conventions, providing my F&L badge (and other folks in the Legio V who ran many games supporting the 50th anniversary extra weekend), and for making the conventions appear smooth and easy!
    • Robert Brandon, for graciously inviting me to share his B&B for F&L, which was conveniently situated next door to Gary's old house at 330 Center Street, and without which I would not have been able to attend F&L at all
    • Joe Kline, for graciously providing a PC for my use after the convention
    • Rich Franks, for his unexpected help in manning the Black Blade booth, for wrangling the Legio V cats, and for delivering Joe's donated PC
    • Victor Raymond, for yet-again splitting a room at GaryCon, continuing excellent company, and good conversations before, throughout, and after the conventions
    • Jon Hershberger, my business partner in Black Blade Publishing over the past 15 years, for his hard work before, during, and after our conventions that goes largely unrecognized
    Among the Greyhawk and convention communities, I'd like to thank: 
    • Darlene, for her wonderful and continuing to inspire artwork, and for signing my now-five-year-old niece's coloring book (she loved it!! :D )
    • Tony Rosten, for trekking down to Lake Geneva on Friday evening during F&L, inviting  and treating Robert and I to dinner, and for breathing a new hope into our mega-dungeon zine, The Twisting Stair (work on issue #4 begins in May!)
    • Carlos Lising and the Wednesday night “Wolves of St. Cuthbert” crew---Greg, Danny, Triet, Dan, Nick, and Jeremy---for a fun off-grid game, picking up where we left off 2 years ago, and to Carlos for the gift of two of his unpublished modules, a casl Entertainment tote bag, and for all of the Greyhawk inspiration that he creates and shares with the community year-in and year-out
    • The Lenard Lakofka Archive crew---Anna, Jay, Josh, Lee, Troy, David, Dan, Rich, and the rest of the Lakofka Archive crew for the two new Lakofka adventures modules, now freely available for download (with more in the pipeline!)
    • Paul Stormberg of The Collector's Trove, TLB Games, and Legends of Roleplaying (and Wargaming!) and his ever-helpful partner in gaming, Kevin Maurice,  for squeezing me into the museum game (my 2nd time in Rob’s boreal level, 1st at NTX in 2019)
    • Jay Scott (who streamed live throughout GaryCon, including the Legends & Lore seminar show with Mike and Anna), Kristoph Nolen, Mike Bridges, Joe Bloch, Troy Alleman's Cannibaal Publishingand the multitudinous World of Greyhawk fan community for keeping the setting alive through continuing content creation, sharing, and support via Canonfire!, Greyhawk Online and The Oerth Journal, The Grey Grimoire, Visions of Greyhawk, Virtual Greyhawk Con (4-6 October 2024!), and so much more :D
    • Jim Kitchen for securing the means for future grodog's escapes, and continuing to spread the good word!
    • Ed Greenwood, for kindly signing my copies of The Grand History of the RealmsSecrets of the Sages, and The Dragon #37 (somehow I couldn't find my copy previously-signed by Gary way back at Lake Geneva Gaming Con #3 in 2007---I need to rummage around in my office more!); TD#37 contains Ed's seminal article, "From the City of Brass... to Dead Orc Pass... in One Small Step...:  The Theory and Use of Gates", which is one of my favorite articles ever published in Dragon Magazine
    • GaryCon volunteers Jeff MacKay, Mark (first time attendee, flew in from Wales!), Dirk Collins and his son, and a couple other folks for loading up my minivan on Sunday afternoon while I finished the last of the booth breakdown!  Thank you all:  that was the quietest, easiest Sunday afternoon I've had at GaryCon in ages :D
    A warm thank you to the many players who chose to spend their precious conventioneering time in my games, providing feedback on the playtests, and continuing to surprise an old grodog who sometimes thinks he's seen all the tricks:

    • LEGIO V Presents: grodog's Castle Greyhawk
      • Saturday night (The Black Reservoir):  Rich Franks, Scott Peterson, Jason Azze, Scott Hadaller, Scott Greig (Dog of War), Maurice Ktrejczyk, Greg Naughton, David Ferguson, Rich Bush
      • Sunday night (The Heretical Temple of Wee Jas):  Robert Brandon (R.R. Brando), Rich Franks, Robert Kropiewnicki, Steven Danielson, Thomas Quigley, Rich Bush
      • Monday night (The Black Reservoir):  Steven Wright, Robert Brandon (R.R. Brando), Michael Newman, Rick Winslow, Jim Stewart, Steve Jumper, Sharon Reed, Mitchell Clements, Dave "darjr" Rosser, Carlos Mondragon
    • Legio V Presents: Abyssal Rift in Greyhawk Wilderness
      • Thursday night:  William Meinhardt, Bill Meinhardt, Shiv Chopra, Steven Danielson, Raymond Fleming, Lee Capps; in absentia:  Kim George, Jim Kitchen
      • Saturday night:  Vince Vaughn, Tom Morello, Paul Wight, Dan Weiss, Joe Manganiello, John W. Roberts, Greg Joseph, Aron Clark
    • Legends of Roleplaying tournament:  LR10 Nexus of Elder Evil
      • Friday night, team #4:  Vince Lok, Devon Hibbs, Shawn Hibbs, Steve, Erika, Scott McKinley, Demos Sachlas, Joe, Zach Howard
    Lastly, my eternal thanks to my family for supporting my fun and games, my publishing projects, and for putting up with my absence for a much longer time than usual this year!  All of my love to Heather, Ethan, and Henry (and Muffin and Felix too, who, being cats, probably didn't miss me very much ;) )!

    The Glorious, the Goods, the Swag

    Founders & Legends and GaryCon were fun and games, and some of that fun came home with me.  Highlights are pictured below, and included:


    grodog's F&L and GaryCon loot!
    grodog's F&L and GaryCon loot!

    • a swank and eminently useful casl Entertainment tote bag (and two unpictured and  unpublished books as well!)
    • Forge of Ice miniatures catalog and encounter map from Alex Bates for his new zine adventure, The Corpse Eaters, as well as one figure from the adventure, two new crossbow-wielding sleestak, and three Bakshi goblin minis; it looks like he may still have a few of his awesome dragon turtles by John Dennett, too, so grab one before they're gone; the artist Shalya Sackinger was helping Alex with his booth, and gave me a copy of her artwork zine portfolio, as well as A Practical Guide to Xinevan Birds (volume 1, which suggests a volume 2 in the future!)
    • Two of the newest Greyhawk community publications:  LA3 A Minor Threat and LA4 The Gift, from the Lenard Lakofka Archive (several other Greyhawk publications debuted at the show too but I did not get copies of all of them yet)
    • Darlene's Color Me Fantasy coloring book (a birthday gift for Regina, my wonderful niece!), and her first volume kicking off The Story of Jasmine graphic novel series (which first appeared in The Dragon #37)
    • Merle Rasmussen's newest design, I Choose to RISE---a card game released in February to honor Black History Month, and co-designed with Dr. Aritka Tyner "to support youth in developing their leadership skills and making a difference in the world around them"---for more information, see the Planting People Growing Justice Leadership Institute


    grodog's F&L and GaryCon loot!
    grodog's F&L and GaryCon loot!

    • Aron Clark's Holmes & Clark clone and new edition of Albie Fiorie's classic White Dwarf introductory adventure, "The Lichway" (look for an interview with Aron in the coming soon Fight On! Magazine #15)
    • Jennell-Jaquays-dedicated DCC adventure #105 By Mitra's Bones, Meet Thy Doom! 
    • Jay Scott's The Free City of Altimira (a promotional gazetteer preview)
    • the F&L swag bag included a winter cap (made me think of Carlos Lising!), some soda/beer cups, dice, a chocolate coin, and a shot glass
    • Victor Raymond's Doomground rules and setting booklet for his new OD&D+Greyhawk mega-dungeon campaign

    And that's a wrap---until next year! =)

    Allan.





















    ==

    * My job at Amazon Web Services ended in September when AWS moved my formerly-remote role to Seattle as part of their company-wide "return to office" policy changes, and I've not yet found new work.  

    So, if you know of anyone looking to hire for remote roles in Knowledge Management, CRM, Customer/User Experience, Content Management, Taxonomy/Ontology, Information Architecture, Search Engines, Community Forums, Chat, Wiki, and similar self-help/customer support functions, please send them to my Linked In profile and let me know! :D

    ATGj