31 August 2025

Greyhawk News You Can Use - Harvester 2025 Edition

I’m well-overdue for another Greyhawk news roundup, and a recent post by /u/talktoh in /r/Greyhawk prompted me to complete catchup on Greyhawk news for the past several months! 

This post assembles news items I’ve curated in draft blog posts for awhile now alongside some hot-of-the-presses news that has caught my eye.

Memorials


The Passing of François Marcela-Froideval 

Frank Mentzer reported on Facebook the sad news about the death of François Marcela-Froideval on 17 June 2025.  I didn't know him personally, but I have purchased a few of his Black Moon Chronicles graphic novels, and fondly recall Gary Gygax writing about their projects together in Dragon Magazine columns.  My condolences to his family, friends, and fans.   


For fans of the Black Moon Chronicles (Chroniques de la Lune Noire), Olivier Ledroit, one of the main artists of the series (all covers, interiors of 5 issues) mentioned on Facebook that the next volume in the series is due to release before year-end.  The author, François Marcela-Froideval just passed away a couple of months ago in June, so it's likely this will be the last volume in the series.

I lightly edited Kit's announcement.   

Jennell Jaquays Update


Return to Perinthos
released in June, and the project coordinator Violet shared a new update on 28 August 2025 that mentions, in part: 

We have one final spread that was a miscommunication in editing, it's being added this week, and it's getting out. I can't wait to have it finished.

We'll also have the physical edition live on our shop, we have a small number of copies to sell to support Trans Lifeline there too. We're in the midst of a redesign of this site, but it'll be ready soon too.

My project release update from June provides a preview of the Return to Perinthos book too.

OSR News

Matt Finch announced on 27 August 2025 the release of the current draft of the OSRIC 3.0 Players Guide content (also lightly edited):

We have just posted a manuscript draft of the full Player Guide for OSRIC 3.  This draft includes the changes I made to chapters 1-4 based on comments from all of you!  This is for those of you who are AD&D rules experts or editors to make comments that will catch issues before we go to layout.  


Ever & Anon (E&A) is the APA spiritual successor to Alarums & Excursions, which Lee Gold announced that she was retiring from in May 2025.  Lee offered very-appreciated assistance in the publication of our Black Blade Tales of Peril collection.  Chaosium published Rick Meints’ warm tribute, among many others offered by fans and contriubtors; captainjapan at ODD74 shared a lovely video interview with Lee from 7 Sept 2022, and James Malizewski conducted an April 2009 interview at Grognardia.

In the same ODD74 discussion, Attronarch mentioned that the new monthly APA was forming to continue A&E’s long tradition, and three issues have released thus far:
  • Issue #3, September 2025
  • Issue #2, August 2025
  • Issue #1, July 2025

Gary’s World
is an ongoing free 1e zine published by Vince Garcia in the Files section of the First Edition AD&D (Gygaxian AD&D) Facebook group.  The group is private, so you'll need to request membership to access the files.  Vince has produced fourteen issues since August 2024, ranging in size from 53 to 263 pages per issue!  Issue #14 just debuted on 30 August 2025, so get it while it’s hot!


Trent Smith’s Brink of Calamity Greyhawk-ready AD&D 1e campaign setting—it slots in nicely into the northern Wild Coast—was reviewed on 30 August 2025 by Bryce Lynch at tenfootpole.org with a “no regrets” rating, Bryce’s second-highest rank.  If you’re considering using it in your home campaign, Michael “Zudrak” Gross has been decoding Trent’s Greyhawk-equivalent names in a thread on Dragonsfoot.


casl Entertainment New Greyhawk Releases

Carlos Lising is a bright light among Greyhawk fandom, and his newly-released titles that caught my eye include: 
  • LF2 The Kaldonna Offensive:  Like a pinprick of light floating in an ocean of night, so stands the village of Kaldonna upon the devastated landscape of the See of Vanthrace. Eager to complete their murder of the nation, the Great Empire's army closes in upon the settlement as the noose circles the neck of the condemned. Can your heroes avert disaster and represent salvation for those refugees huddling for safety within Kaldonna's ramshackle walls?    LF2 presents the second chapter in the Legio Fatis Campaign series begun with LF1 The 9 (which I playtested four years ago at Virtual GaryCon 2021, and thoroughly enjoyed then and in our post-convention follow-up sessions).  
  • G5 In the Hall of the Mountain Queen:  The Grand Duchy of Geff is a war-torn and beleaguered place. Yet an opportunity to break the back of the monstrous army that holds the land and its folk under the yoke of servitude has arisen! Do your PCs have the courage and mettle to turn the tide of war against the giants -- and put an end to their terrible reign?
  • A10 Crescendo & Coda:  This module represents the thrilling finale to the Flesh Traders series of adventure modules in A5 - A9. It can be used as a sequel to the Saga of the Flesh Traders or as a stand-alone adventure.
The titles above do not do not scratch the surface of Carlos’ recent publications, which you can review in full on the casl Entertainment adventures web site.


Greyhawk Releases at DMs Guild

There are a lot of Greyhawk-related or -inspired releases at DMs Guild—far too many for me to track with any depth—so these are a sampling of ones that have pinged recently in my radar:
  • DB1 - The Burneal and the North by Derek Long, a 75 page gazetteer for the region; Derek has three other Greyhawk sourcebooks, including one on Schwartzenbruin and another on the Rhenne
  • Rick "Duicarthan" Miller has published two Greyhawk titles:  Vale of the Mage Gazetteer and Magic Items Compendium (hundreds of Greyhawk campaign magical, including references to source material to expedite research)

Cannibaal Publishing News

Troy Alleman has been publishing new Greyhawk materials on DMs Guild and the Cannibbaal Publishing web site, including some newly-announced content:
  • Forgotten Tomb of Acererak, which was also recently promoted on Greycast:  the Cairn Hills are a mysterious place with untapped stories to tell; we captured the essence of this place and expanded the lore of the area and the complicated relationship there between Greyhawk and Urnst
  • The Telchuria gazetteer is being worked on currently; expect more news by December/January; when completed, you can explore the frozen tundra and wastelands of the north pole of Oerth


Secrets of Blackmoor, Rob Kuntz, and ArneCon 3 News

I mentioned both Rob Kuntz’s new PDF release Into the Wild Blue Yonder: A Journey Through Blackmoor’s Dark Realm and the new Blackmoor Foundations books in my GaryCon 2025 report, but they’re worth reiterating!

Rob also created a new reddit board at https://www.reddit.com/r/Classic_RPG_History/new/ to keep up on current events from his side of the Atlantic.  


Griff is also continuing to organize Arnecon 3 from 10-12 October 2025.  Rob will not be attending this year, but the convention still looks like a wonderful time if you can attend!


Greyhawk Fanzines, Podcasts, and LiveStreams

Greyhawk fanzines and publications have a long tradition dating back to the dawn of the 1990s internet, and have gained new traction with new titles released in the past year. 

Fanzines

  • Greyhawk Grimoire released issue #5 on 30 June 2025, and issue #6 is in the works with Rick “Duicarthan” Miller recently joining the staff as their new layout and design resource (Rick was the longest-duration editor for the Oerth Journal)
  • Samuel “Samwise” Weiss has been sharing his own take on “The New Canon” on the Greyhawk Grimoire site too, in several short and lengthier essays spanning a variety of demographic and historical topics (and in GG itself, too)
  • Oerth Journal #37 and Visions of Greyhawk #4 are both still in the works and I will have pieces included in each zine; many great issues in the back catalog are well-worth checking out if you’ve not done so before!

Podcasts and LiveStreams

Greyhawk is blessed with fans who publish in many formats, including podcast and livestreams:
  • Greycast continues to deliver the goods, with recent podcast topics covering The Circle of Eight, the Free City of Rel Astra, with Matt Finch guesting to discuss OSRIC 3.0, and a couple of older but still-recent-ish Duchy and County of Urnst, and hosting the crew who produced the World of Greyhawk Gazetteer Revised back in December 2024, with many others to check out too
  • Paul Stormberg’s 14-part D&D history podcast When We Were Wizards (available on most major platforms) explores Gary Gygax, D&D, and TSR Hobbies, the cultural impact of D&D, and the profound personal impact it had on Gary, his family, friends, and colleagues. The series tells the story with the voices of the people who were there, through never before released interviews, personal letters, and internal company documents.
  • Jay Scott, Anna Meyer, and Mike Bridges interview Erik Mona and Gary Holian on  Legends & Lore #308, who discuss the publishing history and content of the Living Greyhawk Gazetteer; other recent and cool topics include a deep dive on the GH98 Player’s Guide to Greyhawk, and the Nyr Dyv and its Surrounding Lands, amongst many others!
  • On 16 December 2024, I was interviewed by Ben “Through Ultan’s Door” Lawrence for the second season of his Into the Megadungeon podcast.  We had a fun discussion about mega-dungeons in general and Castle Greyhawk in its many incarnations--including some long-time recurring dreams I've had about such environs--and I’ll share the relevant details when the episode posts :D

grodog in Fight On! Magazine

Issues #15 and #16 of Fight On! Magazine are published now, and #17 is in layout at the time of this writing: 
  • Issue 15 (July 2024) is thematically dedicated to J. Eric Holmes, editor of the 1977 original Basic Set ("Holmes Basic") and follows on the heels of #14, published in April 2014, so #15 marks a wonderful return to publishing after a 10-year hiatus!  Issue 15 features one of one of my previously-unpublished Castle Greyhawk dungeon maps (“The Recessed Gallery Level”) and my D&D origin story as part of a Holmes Basic panel interview with Aron Clark about his new OSR clone, Holmes & Clark
  • Issue 16 (February 2025) is dedicated to David A. Trampier and presents Allan’s “Giants in the Earth” article detailing Wormy, Irving, Ace, Gremorly, Solomoriah, and the rest of the Trampier’s beloved characters in AD&D format.  
  • Issue 17 (soon forthcoming!) will include some of my new monster designs, and a piece on the history of the OD&D thoul (including my own rendition of it for AD&D)
Coincidentally, Prince of Nothing recently reviewed Fight On! #4, too.


Tales of Peril, Second Edition

Unfortunately Tales of Peril v2 will not be ready in September-ish 2025 as I hoped; we're still working through legalities to try to secure one new content item, so I've taken the extra time to work on more content updates:
  • I've comprehensively re-edited all of Maze of Peril and “Trollshead,” with “The Sorcerer's Jewel” in-progress; I intend to reedit "In the Bag" and perhaps “Witch Doctor,” if it needs it (it will at least be proofread again)
  • I've also finished re-proofreading “Confessions of a Dungeon Master” and Chris’ “Boinger & Zereth PC Summaries,” with Eric Frazier's and Zach Howard's essays in queue
  • I've not reedited the A&E pieces since ToP is basically their only record outside of A&E itself, so they'll remain untouched editing-wise (although they will also be re-proofed)  
We plan to include a new B&Z short story written and illustrated by Chris Holmes, and should have some new additions to Eric's and Zach's essays, along with another new JEH non-fiction piece discovered by Zach.  

We're also planning to issue the book in a TBD electronic format, to help with overseas folks and those who prefer e-readers.  

I don't have a new target date for publication, but it seems likely that we'll not release it until GaryCon in March 2026, perhaps by year-end if things come together more-quickly than they have to date, but I'm not holding my breath ;)

If you are interested in the reprint, you can email Black Blade Publishing at tacojohndm@yahoo.com to ask to be notified when the reprint will be available.  

grodog’s Virtual GreyhawkCon 6 Events

Event registration began yesterday for Virtual GreyhawkCon 6, and I managed to submit my events at the last minute yet-again.  This year I’m running three events, playing in three, and participating in the closing ceremonies panel, so it’ll be a fun and full weekend filled with ‘hawk :D

I’m DMing two different playtest sessions for my “The Gnoll Raiders’ Cairn” event, one with PCs of levels 3rd-5th on Friday (there’s still one seat open as of the time of this writing), and a second on Saturday with 4th-7th pregens:
LEGIO V - Explore grodog’s Greyhawk – The Gnoll Raiders’ Cairn

Explore grodog's Greyhawk campaign in a playtest for an upcoming scenario my crew may delve soon! Particularly-ferocious gnoll bands destroyed a Fort Gellner patrol, and looted three merchant and mining caravans en route to the City of Greyhawk, striking along the Urnst Trail between the Fluted Cairn and the Shrine of St. Cuthbert by the Lake. Flinds are suspected to lead them. Tracked to a newly-discovered cavern with a corkscrewing, descending stair, the party is hired to clear out the gnolls’ deep and recover the merchant wares. A reward of 10% of the value of the recovered goods and the waiver of all treasure taxes is sure to enrich your coffers!  

Bring your graph paper, dice, and a healthy dose of paranoid courage! 3rd-5th level pregen characters provided. 

The Lake Geneva Legio V began as a handful of gamers who attended Gary Con and the North Texas RPG Con since their inceptions. We have grown over the past few years to include like-minded individuals united by a respect for Gary Gygax and his legacy. We are the dedicated attendees who love conventions for the camaraderie they establish, the Game Masters who run games that span the decades, and the committed gamers who spend these four days in a fervor of dice rolling and old-school good times.  

Although events run as LEGIO V Presents use a variety of rule systems, our focus is on games authored by Gary and his contemporaries as well as those systems whose designers pay homage to these pioneers. 
This is (probably) the first time that I’m playtesting a convention scenario before I run it in my home group—I say “probably” only because you never know how things go at the table:  now that I’ve mentioned the timing in this order, the players will likely jump on the scenario before the con now ;)  I’ve playtested many scenarios in regular campaign play before DMing them at cons, but since I whipped this adventure up as a result of some recent writing for Fight On! Magazine’s forthcoming issue #17, and thought it might be a bit more than the current PCs could reasonably tackle, I decided a playtest was in order.  I’ll report back on how it goes, and how the PCs fare if they decide to pick up this particular plot hook.




A1 Slave Pits of the Undercity is a TSR classic I look forward to DMing again (and in possible preparation for inclusion in Henry’s solo aquatic campaign), and it’s the first module I bought with my own funds as a kid, earned by working childhood paper routes and lining baseball fields:

LEGIO V - Explore grodog’s Greyhawk – A1 Slave Pits of the Undercity  

For years coastal settlements along the Sea of Gearnat have been pillaged and looted by the marauders of the yellow sails, but recently attacks have grown more frequent and vicious, with entire villages disappearing overnight! Recruited to root out and destroy the source of these raids, you and your fellow adventurers have traced the slavers to a fortified compound in the wretched hive of scum and villainy that is Highport, in despoiled Pomarj.  

This classic TSR scenario will be run and scored in tournament style. Bring your graph paper, dice, and a healthy dose of paranoid courage! 4th-6th level pregen characters provided.

My gaming schedule includes the following events, which I was quite thankful to get into during event registration yesterday morning:

Friday Night @ 7pm:  Grendelwulf’s Repose by Carlos Lising:  Heroes of Oerth worthy of the name know that Lord Grendelwulf of Sunndi has shed off his mortality to meet his gods. It should come as no surprise that a man such as he would make many enemies during the course of his life. Can your characters see to it that Grendelwulf's rest remains undisturbed? A World of Greyhawk adventure for character levels 8-12.

This is a session that Carlos designed to honor and memorialize Gaetano LeFavi’s recent passing.  I played in his Ethereal GaryCon 2021 game “Unhallowed Halls of the Sorcerer King” (summarized at https://grodog.blogspot.com/2021/04/grodog-post-garycon-xiii-repose-part-2.html), and enjoyed his many contributions to the Greyhawk community over the years, not least of which was his Gygax's Legendarium blog, which is now only available via the Internet Archive.

As usual, I look forward to Carlos’ games—he’s an excellent DM, and brings his love for 1e and Greyhawk to the fore in his adventures!

Saturday I have two back-to-back games in the morning:

8am (there’s still one seat open as of the time of this writing) Sunken City: Presented by Dice and a Pencil and DM’d by Brian Jagusak:  Sunken City by Robert J Kuntz was originally used as the 1st Dungeons and Dragons tournament at GenCon VIII in 1975! Will your exploration of the sunken city of Kalibruhn lead to riches and renown, or an untimely death? Join to find out! Pre-gens will be provided!

I’ve played many of Rob Kuntz’s dungeons over the years, but I’ve not played this one yet, and look forward to the experience!—it’s a particularly interesting scenario to me, given that it’s set in a partially-inundated coastal city where the tidal levels factor into PC access to the ruins.  I’ve not played with Brian before, but look forward to his rendition of the module! 

...and in the afternoon: 

Noon (full event) An Ancient, Bloody Bond by Les “OblivionSeeker” Reno:  576 CY. Ade Swarndeth, a retired Shield Lands scout, asks for the party's help. Two years ago, renegade orc cultists allied with the Horned Society raided Ade's sister's farm, taking his nephew and killing the rest of the family. He has a lead on the child's whereabouts. But with secrets older than the earliest human blood in play, this is no simple rescue mission...  

A tie-in with Luke Gygax Presents Melf's Guide to Greyhawk, Volume One: The Borderlands of Iuz, this session has connections with "The Deadsinger of Molag" but requires no knowledge of that adventure. Modified 5E rules, for Levels 5-10. 

Les’ earlier Deadsinger event unfortunately conflicted with Carlos’ game on Friday night, so I’ll only get to play this session.  Les is a DM who foregrounds the darker greys of Greyhawk in his take on the setting, which always makes for fun and interesting adventures!  I’ve played some 5e—mostly with Henry DMing the game with his brother Ethan and me— but I think this’ll be my first 5e convention game.  

I’ll wrap up the con on Sunday night at the 6pm Ask the Experts panel discussion which closes the convention, and is always fun!

I wasn’t able to attend vGHC last year due to my USPS work schedule conflicting throughout the weekend, so I’m looking forward to playing and visiting with the community once more!

If you’ve not registered yet there’s still plenty of time to do so, both to submit your own games (there are 47 on the schedule at the time of this writing) and to play too!

Next Up for grodog


After vGHC, the remainder of my winter schedule is light so I plan to fill the rest of 2025 with editing, writing, and designing.  I have a few projects to complete in the near-term, including wrapping up my essay on using Anthony Huso’s adventures in Greyhawk (to appear in the forthcoming Saving Throw Zine #2), then the textual updates for Tales of Peril 2nd Edition I mentioned above.  Afterward I plan to pickup development work again on some of my Castle Greyhawk levels, which will carry me through into the spring I imagine.  Hopefully I can participate at GaryCon again in March 2026—we’ll see, since it grows less definite to attend given our family’s reduced financial circumstances, so I may need to pull the plug in 2026.  We’ll see….

Until the next town crier wanders by!

Allan.

29 June 2025

Sneak Preview for Return to Perinthos - a Fundraiser Tribute to Jennell Jaquays

On Friday, 27 June 2025, my copy of Return to Perinthos: A Memorial Dungeon for Jennell Jaquays arrived on my doorstep, the output from the Return to Perinthos: A Memorial Book Fundraiser in the Memory of Jennell Jaquays crowdfundr campaign. 


Return to Perinthos
cover art by Curious Friend


Jennell Jaquays portrait
artwork by Curious Friend


Jennell sadly passed away due to unexpected complications from Guillain–Barré syndrome in Dallas, Texas, on 10 January 2024, at the age of 67.  You can read her full obituary at https://www.dignitymemorial.com/obituaries/dallas-tx/jennell-jaquays-11623534 

Return to Perinthos is a collection of one-, two-, and several-page dungeons put together by the gaming community as a fundraiser to help defray the costs of Jennell's medical care and funeral expenses.  

The most-recent project update from 18 June 2025 mentions, in part:


We'll be working on getting Return to Perinthos fully live on our web store, Itch.io, and DriveThruRPG, so we are able to sell the rest of the books ordered to benefit Trans Lifeline. We will be distributing the digital version to everyone via DriveThruRPG once we have this up as well, and I will send one last update this week or next, so you know to expect an email from DTRPG. Trans rights and health care are even under stronger attack than when we started this project, so I'm very happy that we can do our part now.


Here's a sneak preview for some of the full Table of Contents and some dungeons that caught my eye during my initial flip throughs thus far:


Return to Perinthos
Table of Contents - 1 of 3


Return to Perinthos
Table of Contents - 2 of 3


Return to Perinthos
Table of Contents - 3 of 3

Halls of the Honored Dead
two-page dungeon by amarquis


Halls of Virdian Mist 
two-page dungeon by Attronarch, map by IdleDoodler


Map to Allan Grohe's Roundabout Level
a five-page dungeon


I met Jennell and gamed with her several times at the North Texas RPG Con in Dallas each year, as both a player and a DM, and she graciously participated in an early panel on mega-dungeon design that we organized at NTX#2.  

We've also supported her works at Black Blade Publishing over the years, and miss her kindness, humor, and brilliance.  

Allan.

23 May 2025

Black Blade Publishing and the OSR Community

...or, Why Does Black Blade Publishing Still Exist?

Earlier this year, Jon Hershberger and I met to conduct some Black Blade Publishing 2025 planning, and discussed preparations for GaryCon XVII and North Texas RPG Con, among various and sundry other topics, as is our wont.  

Black Blade Publishing logo - a large two-handed sword facing to the right
Black Blade Publishing logo---
yeah, that's us!



A Short History of Black Blade Publishing

In case you are unfamiliar with Black Blade Publishing---which is not only possible but quite likely since our web site has been kaput since before COVID, we don't do much in the way of outbound marketing, never launched a Kickstarter, and publish brand-new products less frequently than we would prefer---here's a snapshot summary:

Founded in 2009 by Jon Hershberger and Allan Grohe, Black Blade Publishing publishes and sells old school role-playing game products. We publish the OSRIC rules and Monsters of Myth supplement, adventure modules by Robert J. Kuntz (co-DM of the original Lake Geneva Greyhawk campaign), Tales of Peril (the D&D fictions of John Eric Holmes), and gaming supplies including graph and hex pads in a variety of formats ranging in size from 4.25 x 5.5" up to 17 x 22".

2025 marks 16 years that we've been been pursuing OSR publishing, which in our case invites some occasional introspective reflection.

Black Blade's Raisons d'Être

As part of our discussion, we revisited some of the core principles around which we founded Black Blade back at the dawn of the OSR---a phrase that recalls Babylon 5's season one opening line, "It was the dawn of the third age of mankind" (or at least it sounds that way in my head! ;) ).  Some of the principles that guide us include:

  1. Publishing high-quality print products that support AD&D 1e and it's retro-clone, OSRIC
  2. Supporting that communities that keep AD&D 1e and OSRIC alive 
  3. Providing the homebrewing tools that drive DIY gaming
  4. Supporting the publishers and gamers who participate in the old-school community

For the record, other reasons drive our business goals and planning too, but the above four were top-of-mind in our discussions at the start of the year.

Let's tackle them each in turn!  

1.  Publishing High-Quality Print Products that Support AD&D 1e and it's Retro-Clone, OSRIC

Publishing high-quality print products that support gaming using the rules and design ethos of Advanced Dungeons & Dragons first edition (AD&D 1e) and its retroclone, OSRIC

This includes our work publishing OSRIC and Monsters of Myth, our adventure modules The Original Bottle City, Cairn of the Skeleton King, and Tower of Blood by Rob Kuntz, Tales of Peril: The Complete Boinger and Zereth Stories of John Eric Holmes and our graph and hex paper pads that support homebrew gaming:



Monsters of Myth
(BBP edition 2024)


Tales of Peril (released 2017,
returns to print in 2025)


Cairn of the Skeleton King
(BBP edition, 2015)


Tower of Blood cover spread showing front and back covers
Tower of Blood (BBP edition 2015)
by Robert J. Kuntz


The Original Bottle City
(BBP edition, 2014)


The Original Bottle City map from Castle Greyhawk,
by Rob Kuntz (included in BBP edition, 2014)



2.  Supporting the Communities that Keep AD&D 1e and OSRIC Alive
 

We support the AD&D 1e and old-school gaming communities that keep the heart of AD&D 1e alive and kicking nearly fifty years after its launch with TSR's Monster Manual in 1977.

2a.  OSRIC Pricing

This includes our pricing strategy for our OSRIC hardcover edition, which binds our price to the Lulu.com edition---Black Blade's price is $26, the Lulu version is $25.20.  

Our fixed price keeps AD&D 1e and OSRIC available in a comprehensive edition (including the equivalent content of TSR's PHB, DMG and MM books in a single volume) at an affordable price that's accessible to any gamer who wants it.  (We have been told by many other friends and publishers that we should be selling OSRIC for $50 or more!). 

OSRIC continues to remain freely available in PDF and wiki editions:



OSRIC front cover artwork
OSRIC front cover


2b.  Gaming Conventions

Black Blade's community support also includes our participation, engagement, support, and promotion of 1e gaming both offline at GaryCon, the North Texas RPG Con, and at conventions local to us: 







Locally today, that's primarily through Jon's continuing leadership at 
ScoutCon, which he has supported since its 2017 beginnings; we also supported KantCon in Kansas City for its first eight or nine years, and TsunamiCon in Wichita for many years as well:




Online, Allan continues to support the annual Virtual Greyhawk Con each fall, and both Jon and Allan support the hobby through engagement in online old-school and OSR groups on Facebook, reddit, and discord, as well as through community forums at Dragonsfoot, Knights & Knaves Alehouse, ODD74, and various other social media channels.  




3.  Providing the Homebrewing Tools that Drive DIY Gaming

Some of our philosophical approach is to provide the tools that support old-school DIY game play and homebrewing, which is where our graph and hex pads come to the table---literally and figuratively:


Black Blade graph and hex pads
(all but the new big one)



Black Blade's largest hex pad at17x22"
with an OSRIC rulebook for scale


In addition to the below examples, you may find my post #Dungeon23 Resources - Mega-Dungeon Tools of the Trade helpful to homebrewing and DIY gaming.  

3a.  Graph Pads!

I offer two examples of dungeon levels built using our Black Blade graph pads, but you can crawl through the blog and find many others if large levels don't excite you:



Allan and Henry's summer 2022
COVID mega-dungeon



Allan's revised Level 1 map
for grodog's Castle Greyhawk (2020)



You can read more about those levels and designs in my posts about Mega-Dungeon Design Sprints with Henry (or, How to Cope with COVID together after NTX 2022), and my Revised Maps for the First and Second Levels of grodog's Castle Greyhawk.  At the other extreme, some smaller examples on our mini-pads appear at Cairn Hills Lairs - The 1st and 2nd Fluted Cairns

3b.  Hex Pads!

Here are a few images that offer a better look at the hex pads in action:



Our 11x17" hex pad, showing the Gnarley Forest
and Kron Hills west and south of Dyvers (drawn by Allan Grohe) 



An earlier draft of the above map, with my 
DMG ruined monastery environs on the right


I've previously shared my DMG monastery environs map, but not this map of the environs around Nosnra's Steading from G1 Steading of the Hill Giant Chief, drawn under guidance from Bill Silvey for his Monday nights Greyhawk campaign: 


Nosnra's Steading Environs, 
map by Allan Grohe 



Mike "mortellan" Bridges has featured our hex pads in many of his maps shared on his Greyhawkery blog, with this beautiful Perrenland regional map being the most-recent  (click through to the blog post for a higher-resolution version):




Mike Bridges' gorgeous Perrenland cartography,
on our 17x22" hex pad!


Mike has similar examples of his fabulous maps at https://greyhawkery.blogspot.com/2017/06/new-greyhawk-map-ulakand-mesa.html and https://greyhawkery.blogspot.com/2020/11/new-map-ice-barbarian-campaign.html, among others.  You should definitely check all of his Greyhawk work out!

4.  Supporting the Gamers and Publishers Who Thrive in the Old-School Community


Lastly, through our work at conventions and in our booth, Black Blade supports the OSR and old-school gamers, designers, artists, and publishers who also support AD&D 1e, OSRIC, and similar old-school systems. 


Knockspell Magazine #3
(Summer 2009)

Jon and Allan have both written for Knockspell Magazine, and while Allan has occasionally contributed to Fight On! Magazine, Jon spearheaded and led production on the massive Gong Farmers Almanac for the DCC community from its inception through 2020 (as well as maintaining our Black Blade DCC zine annual indexes during that same time). 



Saving Throw #1 fundraiser zine, 
honoring the memory of Jim Kramer


This also includes maintaining our Black Blade booth at GaryCon and the North Texas RPG Con each year.  We have attended GaryCon and NTX since their inceptions, and in our booth we try to promote the best that the OSR has to offer alongside our own products, since many of those products are created and published by our friends and fellow-gamers!:



Black Blade's GaryCon booth in 2024



Black Blade also represents a large and varied assortment of other old-school game publishers, carrying their products for Gary Con and North Texas RPG Con attendees' enjoyment. These publishing partners include Goodman Games, The Tekumel Foundation, Anthony Huso, Bat in the Attic Games, Mythmere Games, North Wind Adventures, casl Entertainment, The Arcane Library, Swordfish Islands, Three Line Studio, E.M.D.T. - The First Hungarian D20 Society, and numerous others. 

You can view pictures of our booths in our Facebook albums, and see gaming in action in my 2025 and 2024 GaryCon convention reports (and further back if you're inclined toward a stroll down memory lane!).

John O'Neill, editor in chief of Black Gate magazine, has also showcased the breadth and depth of our booth's cornucopia-like offerings in recent feature articles from 2023 and 2018.

Still Crazy After All These Years

In revisiting our origins and talking through the whys and whats that we do, Jon and I reaffirmed our interest in continuing Black Blade. 


Jon (tacojohndm) Hershberger and Allan (grodog) Grohe
in the Black Blade booth 
at GaryCon 2025
(photo courtesy of John O'Neill)


"Staying in business" is not a foregone conclusion since Black Blade consumes a lot of our time (including vacation time from our day jobs---Black Blade is far from a full-time career for Jon or me, and it would never support our families), energy, and creativity.  We intentionally reexamine this question every few years, as the business climate and our personal circumstances warrant.  

We have come close to shutting down Black Blade more than a few times in the past, but for now we plan to hold the line, and to continue to proudly carry the torch for old-school gaming.

A Heartfelt "Thank You" 

As always, we thank you for your patronage and your continuing support for old-school gaming in all of its forms, and we look forward to seeing you in Lake Geneva and Dallas again in 2025, and beyond!

Allan and Jon.

11 May 2025

grodog's Top 10 Favorite Greyhawk Adventures

On tonight's Gabbin #353 "The Top Published Greyhawk Adventures!" show, Jay Scott, Anna Meyer, and Mike Bridges feature Erik Mona, Carlos Lising, and Joe Bloch as guests (with others to be announced during the show) to discuss their favorite Greyhawk modules of all time.*  



My favorites rankings have slowly evolved over time (two different links there), as I've revisited various classics and my assessments of them:  D3 and L1 rose through such reconsiderations, while G3, WG4, and S4 lost some ground when considered as adventures first and sine qua non, rather than for their introductions of seminal new monsters or magic items, etc.

For my top favorite Greyhawk modules lists below, I've limited myself to adventures set in Greyhawk (whether explicitly or with the serial numbers filed off), rather than those that can (or perhaps should) be adapted to Greyhawk:

grodog's 10 Favorite Gryehawk adventures, ranked, with some quick notes about what appeals to me about each:

  1. D3 Vault of the Drow by Gary Gygax:  D3 has dethroned G3 as my favorite adventure of all time; it is the quintessential AD&D scenario---a high-level sandbox of doom that will snuff out your PCs if they're not as capable diplomatically as they are in combat; combining the best of dungeon play alongside factions and city play, D3 is the ultimate test of a DM and a play group!

  2. WG5 Mordenkainen's Fantastic Adventure by Rob Kuntz:  WG5 continually remains a favorite, but it is difficult for me to choose between these three levels vs. others in Rob's Maure Castle (in my head, I group the three levels here with the three from Dungeon alongside "Warlock's Walk"), but for the moment it remains at the top among his designs, in my eye:  it's hard to beat the Kuntzian expansiveness of The Lost City of the Elders, the octych stars before the Unopenable Doors, the imaginative Eli Tomorast and his unique familiar Rel, Kerzit and his stewardship of The Tome of the Black Heart, and the fabulous set-pieces throughout the first level

  3. MoZ4 The Eight Kings by Rob Kuntz:  like WG5 it's hard for me to rank MoZ4 vs. others in the series, but this one edges the others out since it presents a 32nd-level archmage's magical lab demi-plane, invaded and taken over by Xaene after Zydilec (its original proprietor) fell victim to one of his own experiments; it also offers a wonderful conclusion to the series, and the opportunity for the PCs to restore the good-and-just Ivid V to the throne of the Great Kingdom (as opposed to his evil clone, controlled by Xaene)

  4. T1 The Village of Hommlet by Gary Gygax:  the quintessential challenge for expert players---new 1st level PCs thrown into a powderkeg of local politics and regional-spanning machinations that involve gods and demon princes!; the fact that Lareth is beloved by Lolth (or Zuggtmoy, or whoever you decide to replace his patron with) also demonstrates the importance of actively-engaged deities in the setting (St. Cuthbert and the Old Faith druids and bards, among others), something I have certainly taken to heart in our current campaign

  5. L1 The Secret of Bone Hill by Lenard Lakofka:  another wonderful introductory sandbox, this one uniquely providing local wilderness exploration accessible to lower-level PCs (2nd to 4th), alongside fun dungeon exploration, and the introduction of local politics later exploited and developed further in L2 The Assassin's Knot

  6. G3 Hall of the Fire Giant King by Gary Gygax:  While I've slipped my ranking of this adventure as I've reconsidered it over time (for many many years it was my #1 module), that's only because I've grown to appreciate the other scenarios above even more-deeply; I still love the drow, the interplay of the factions throughout the adventure (in particular when you consider any previously-surviving giant thanes from G1 and G2 making their last-stands here after fleeing the PCs earlier in the series!), the temple to the Elder Elemental Gods, the wall of tentacles and tentacle rods, and the subtly-suggestive interplays among the evil forces (Queen Frupy's occasional magical control of her husband, the suggestion of an affair between Eclavdra and the king, the illithid spying upon everyone, etc.)

  7. A1 Slave Pits of the Undercity by David Cook:  perhaps my only pick still on the list influenced in part by nostalgia (A1 was the first module I ever bought for myself, using monies saved up from paper routes and/or lining Little League baseball fields), I still find this scenario quite compelling---the introduction of the Slave Lords and their foul depredations throughout the communities of the Sea of Gernant, our first introduction to the ruined-but-still-living city of Highport, my first exposure to tribal shamans and witchdoctors in play, and the vision offered for how to flesh out a four-hour convention tournament (with scoring details, and now-iconic pregen PCs) into a campaign scenario; A1 inspired me to design other buildings in Highport, and to build out its sewer system that the dungeon level would naturally connect to, as well

  8. "Chambers of Antiquities" by Rob Kuntz and Paizo in Dungeon Magazine #124 (July 2005):  my favorite of the three levels published in Dungeon, and only eclipsing #112's "The Statuary" because I still dislike the ideas of the Id Core and its minions (I haven't reimagined these concepts in my head yet for deployment at the table) enough that they outweigh my love of The Statuary's map (one of my favorite designs by Kuntz); that said, the set-piece encounters of "Chambers of Antiquities" are brilliant, and I love the concept of the Maure family maintaining vault of "stuff to dangerous for us to mess with yet," and the hints at the wider world of the setting (the Dragonmasters of Lynn, Arodnap/Pandora, and the many artifacts and relics Kuntz introduces).  

  9. "COR1-03 River of Blood" by Erik Mona, an introductory and core Living Greyhawk scenario from the campaign's launch in 2000:  Mona's brilliant introductory scenario stands right up there with T1, L1, and T1 as an excellent introductory campaign starter; it leverages xvarts (an under-used goblinoid monster unique to Greyhawk), and as the first in his "Absolute Power" series of planned LG scenarios ties into the Maures, the octyches from Maure Castle, S2 White Plume Mountain, and the ancient powers of the Suloise archmages; Mona followed-up on this adventure in "COR2-01: As He Lay Dying" and I hope that he returns to the series in the future, as it's an excellent premise

  10. Return of the Eight by Roger Moore:  Despite it's railroady introduction---which, in truth, is not much worse than others in classic modules; the advantage of such starting premises is that they can a) be easily jettisoned, and b) take up little space in the module's text---I love this module for its creation of Greyhawk lore (oerthblood and the Fortress of Unknown Depths itself), its exploration of a high-level wizard's demesne (only Kuntz's MoZ4 surpasses it as such!), and a continuation and homage to Iggwilv's ongoing machinations in the setting, building from S4, WG6, and later scenarios (like "The Ravage of Ghorkai" from the d20 freebie download for Slayers Guide to Dragons, and perhaps most-notably in Carlos Lising's use of the character in his C11 and G2 modules)

10 Honorable Mentions (in alphabetical order by title, rather than ranked):

  • "Fiend's Embrace" by Stephen S. Greer in Dungeon Magazine #121 (April 2005)
  • G1 Steading of the Hill Giant Chief by Gary Gygax
  • G2 The Witch Queen's Lament by Carlos A. S. Lising 
  • LGCC-1 The Original Bottle City by Rob Kuntz
  • "Kingdom of the Ghouls" by Wolfgang Baur in Dungeon Magazine #70 (September/October 1998)
  • "Quest for the Golden Orb" tournament from Origins in 1984 by Elaine Walquist
  • S4 Lost Caverns of Tsojcanth by Gary Gygax
  • "The Whispering Cairn" by Erik Mona in Dungeon Magazine #124 (July 2005)
  • WG4 The Forgotten Temple of Tharizdun by Gary Gygax 
  • WGR6 City of Skulls by Carl Sargent

I'm sure the discussion tonight will be well-worthwhile, so check it out live on Twitch or as a rerun on YouTube!  (I'll update these links once it's posted).  

The discussion piggybacks on "The 30 Greatest D&D Adventures of All Time" listing published in Dungeon Magazine #116 (compiled by Mona, James Jacobs, and the Dungeon Design Panel and published in November 2004).

For reference, here is that list, but note that a) it's not Greyhawk-specific, and b) it cheats by grouping multiple modules in a series as a single line item, which doesn't force hard choices like G1 vs. G3, for example ;)

  1. GDQ1-7 Queen of Spiders 
  2. I6 Ravenloft 
  3. S1 Tomb of Horrors 
  4. T1-4 The Temple of Elemental Evil 
  5. S3 Expedition to the Barrier Peaks 
  6. I3-5 The Desert of Desolation 
  7. B2 The Keep on the Borderlands 
  8. Return to the Temple of Elemental Evil 
  9. S2 White Plume Mountain 
  10. Return to the Tomb of Horrors 
  11. The Gates of Firestorm Peak 
  12. The Forge of Fury 
  13. I1 Dwellers of the Forbidden City 
  14. Dead Gods 
  15. X2 Castle Amber 
  16. X1 The Isle of Dread 
  17. The Ruins of Undermountain 
  18. C1 The Hidden Shrine of Tamoachan 
  19. N1 Against the Cult of the Reptile God 
  20. A1-4 Scourge of the Slave Lords 
  21. Dark Tower 
  22. S4 The Lost Caverns of Tsojcanth 
  23. WG4 The Forgotten Temple of Tharizdun 
  24. City of the Spider Queen 
  25. DL1 Dragons of Despair 
  26. WGR6 City of Skulls 
  27. U1 The Sinister Secret of Saltmarsh 
  28. B4 The Lost City 
  29. L2 The Assassin's Knot 
  30. C2 The Ghost Tower of Inverness
...with some analysis by Glyfair in 2004 ENWorld discussion:
  • OD&D: 0 
  • 1st Edition: 18 
  • Basic D&D: 4 
  • 2nd Edition: 5 
  • 3rd Edition: 3
  • Non-TSR/Wotc products: 1 

Allan.